Stronger creatures and a noticeably increased difficulty.Enemies with more intuitive status and elemental vulnerabilities.Completely new equipment, with an emphasis on double-edged 'sidegrades' rather than 'upgrades'.Yes, the who gave Cloud the Buster Sword in FFVII.
You get to play as SOLDIER 1st/2nd Class Zack Fair. The long awaited prequel to the classic PSX game 'Final Fantasy VII'. New materia and magic, including the much-desired water, wind and holy spells Enjoy a unique fighting combat, crafting new materia's and tons of side quests.
#FINAL FANTASY 7 ROM PSP EMUPARADISE MOD#
It's just one of the things that (I hope) will make Rebirth a fun mod to play. Rebirth's enemies are divided up into a small number of memorable classes with particular weaknesses and resistances, and often renamed to hint at those classes. Since Christmas 2011, I've been working on a PSX Disc One beta to be released as a demo / early version sometime around the end of next month / May 2012.Īs proof, here's a video of me fighting the Materia Keeper, here called a Hexadragon to hint at his ice-weak, fire-absorbing elemental affinities. You'll have to keep your wits as sharp as your sword, and think carefully about every choice you make through the entire game.Ĭontrary to popular opinion, Rebirth didn't die, it just got put on the back burner for a while. You won't be able to mash attack to get through REBIRTH. So, what exactly will the rebirth mod feature? Work is still in progress, and I intent to keep certain features secret until release, so as not to spoil matters, but the mod has the following broad aim in mind: to promote a more strategic mode of gameplay.
This mod - this rebalance - seeks to address these issues, altering enemy statistics and AI, nerfing overpowered skills whilst promoting others that have been neglected, introducing new tactics, creating cunning and entertaining creatures, and overall making battles far more exciting and engaging. We've all heard horror stories about players who have managed to push themselves to the Northern Crater without even grasping the basics of the materia system. The battles can get a little too samey, there's little incentive to experiment with materia, and the game can all to easily be bested by simply attacking and spamming Cure-All.